The goal of the character design workshop was to make a hunter in a realistic/semi-realistic arstyle. To etablish a professionnal workflow and a better character design comprehension.
I’ve decided to at first a wyvern hunter, with a dark fantasy/viking vibe. After the silhouettes I’ve choose a werewolft hunter due to the main inspira
tion and the european folklore.
Character’s Pitch:
"An hunter/poachers and Lycanthropes, a very down to earth and he’s a badguy. He’s a tough, cunning, scarred fellow. He is tall with powerful but lean muscles, tattooed, about 35 years old and rather grumpy."
Some rough & Sketch

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